What was the earliest mass-release movie that used Matrix-like "bullet time"?

What was the earliest mass-release movie that used Matrix-like "bullet time"? - Positive woman using earphones and laptop at home during free time

One of the things that The Matrix was famous for was "bullet time" cinematography.

I'm fairly sure that, while it was the first one to use the technique extensively and become famous for it, it wasn't the first to pioneer it.

So, which mass-released movie did pioneer it?

  • Must have had wide theatrical release - say, played in >500 movie theaters in USA or another country for longer than 1 week.

    If there are official movie world definitions of mass release, I'm willing to use that one - I just made one up for lack of anything better.

  • Must be a live-action (not animated) movie.

  • Doesn't have to be an American movie

  • Strongly prefer if there's some "professional" source that acknowledges that the technique used in the movie is indeed the same as Matrix's "bullet time" (e.g. a professional publication, or at least a well regarded specialist blog)



Best Answer

Do you define bullet time as slow motion bullet dodging, or the spinny effect from multiple cameras in an arc?

There's a slow motion scene in the first Blade film where you can see the bullets moving through the air, giving the target enough time to reacting and move out of way. Blade came out in 1998, a year before The Matrix.

It's in the scene in Chinatown where Deacon Frost has captured a little girl, at around 2m45 in this YouTube clip (sorry it's in 4:3 squashovision).

The slow-spinny effect can be found in Lost in Space (also 1998) when they go into hyperdrive (around 1m20s in this clip).

Not a movie, but a similar spinny effect to The Matrix's bullet time can be seen in Michel Gondry's music video for The Rolling Stones' Like a Rolling Stone.

Also of note (but not a mass-movie), The Campanile Movie:

"a short film directed by Paul Debevec made in the spring of 1997 that used image-based modeling and rendering techniques from his Ph.D. thesis to create photorealistic virtual cinematography of the UC Berkeley campus."

"When I saw Debevec's movie, I knew that was the path."
-- Visual Effects Supervisor John Gaeta, WIRED 11.05.

Campanile project Master's student George Borshukov was hired by Manex Entertainment where he and his colleagues applied the Campanile Movie's virtual cinematography techniques to create some of the most memorable shots in the 1999 movie The Matrix.

The linked Wired article about The Matrix refers to both of these:

Fast-forward to the early 1990s, when another Frenchman, Arnauld Lamorlette, the R&D director for design firm BUF Compagnie, faced a problem similar to Laussedat's. Industrial clients examining buildings for structural flaws needed to see Paris from above. Parisian airspace, however, is tightly controlled; nonmilitary aircraft may fly over the city only on Bastille Day. Lamorlette found that by morphing between two photographs, he could generate a 3-D model: digital photogrammetry. BUF employed the technique to help director Michel Gondry create a music video for the Rolling Stones. Its radical camera moves - zipping through a room full of partygoers frozen in midmotion - caused a sensation in Europe. (BUF also used this method to make a Gap ad called "Khakis Swing" that was most Americans' first glimpse of the effect.)

Gaeta and Kim Libreri pumped up this technique for The Matrix: By triggering a circular array of 122 still cameras in sequence, they were able to simulate the action of a variable-speed movie camera that tracked completely around its subject. Because the cameras located on one side of the array were visible to those on the other side, however, they also needed a way to computer-generate photo-realistic sets so they could paint the cameras out of the frame.

Gaeta found the answer in 1997, at the annual visual effects convention Siggraph, where he saw a short film by Paul Debevec, George Borshukov, and Yizhou Yu called The Campanile Movie. The film - a flyover of the UC Berkeley campus - was generated entirely from still photographs. Like the 19th-century cartographers, Debevec and his team derived the precise shapes and contours of the landscape by triangulating the visual information in still photographs. Then they generated 3-D models based on this geometry, but instead of applying computer-generated textures to the models, they wrapped them with photographs of the buildings themselves. The trick worked spectacularly well. Instead of resembling something out of Toy Story, the buildings and the surrounding hills in The Campanile Movie looked absolutely real.

And here's the 1998 Gap "Khaki Swing" advert.




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Did the first Matrix movie use bullet time?

The term \u201cbullet time\u201d was first used in the original script of the 1999 film The Matrix. It described the iconic scene where bullets glide through the air in slow motion past Neo's head.

What movies used bullet time?

The term "bullet time" was first used with reference to the 1999 film The Matrix, and later in reference to the slow motion effects in the 2001 video game Max Payne. In the years since the introduction of the term via the Matrix films it has become a commonly applied expression in popular culture.

Why were so few bullet time scenes used in The Matrix?

The Matrix's bullet-time sequences could not be shot on location, since most of the cameras could \u201csee each other.\u201d Scenes were shot on a green screen and the backgrounds were replicated using photos of the real locations as textures for the 3D modeled environment.

Who invented the bullet time effect?

Eadweard Muybridge 1887 British born Eadweard Muybridge back in 1887 created a series of animations using 6 or more cameras around naked men. The cameras as you can see were fired at the same time around the men, capturing their movement in mid air. This is true bullet time and is the same way we do it today.



This Is What 'The Matrix' Really Looks Like Without CGI!!! - Special Effects Breakdown




More answers regarding what was the earliest mass-release movie that used Matrix-like "bullet time"?

Answer 2

I think that the first recorded use of bullet time was in Kill and kill again in 1981.

Here is a link to the wiki entry: http://en.wikipedia.org/wiki/Kill_and_Kill_Again

Here is a summary of what wiki says about it:

Kill and Kill Again is a 1981 South African/American action film notable for being the first live-action film to use the visual effects known as bullet-time. It is a sequel to Kill or Be Killed (1980). Filmed in Sun City, Bophuthatswana, the film has a more tongue in cheek comedy approach than its predecessor.

The bullet-time scene occurs at the end, when Marduk has died and his chief guard is about to kill Dr. Kane while Steve is climbing up the outside of the building they're in. The guard fires his gun (at 1:36:10) and the bullet comes out very slowly and moves across the screen in a recognizable (but low-budget) early version of the famous scene in the Matrix. After ten seconds of the bullet flying across the room, Steve Chase has gotten up the building, gets inside the room, and deflects the bullet with a metal ashtray.

This very low-budget "Bullet-Time-Slice" sequence was achieved very simply, in-camera, with no post-production effects. The first shot of the bullet exiting the barrel of the gun was shot in close-up, with the barrel removed from the frame of the gun locked-off pointing downwards but with the camera also turned on its side, framing the barrel horizontally, but pointing down toward the floor. (When viewed 'upright,' this would then appear to be pointing at the subject in a correct manner.) A bullet, smaller in diameter than the inside of the barrel, was then dropped down through the barrel along with a puff of smoke from a cigarette. The bullet-and-smoke shot was filmed at 120fps to create the desired effect.

Sources: Stack Exchange - This article follows the attribution requirements of Stack Exchange and is licensed under CC BY-SA 3.0.

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